This series reflects on the urge of escapism by portraying life as a simulation. Glerum uses
the protagonist ‘Kiki’ as an avatar of himself, that acts as a bridge between mundane reality
and videogame fantasy. In these new works, the character is portrayed as if being stuck
within the boundaries of the very screen that make the simulation possible. To amplify the
‘fakeness’ of his world, the screens are made transparent to make the inside of the screen
an intricate part of the composition. While the screen represents a doorway for endless virtual
possibilities, it becomes tactile again by the visual of character stuck within its own
physical boundaries.
The work also mirrors the transience of life itself, in the sense that if we pull the plug,
the ephemeral light disappears instantly and we are left with the emptiness of the hardware,
as a shell without it’s ghost. Glerum showcases three different videopanels that each
showcase a different angle of the same Avatar stuck in an uncomfortable position within the
layers between the digital image and the physical canvas.
Nobody’s Watching has been acquired by the ING art collection.












