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This series reflects on the urge of escapism by portraying life as a simulation. Glerum uses

the protagonist ‘Kiki’ as an avatar of himself, that acts as a bridge between mundane reality

and videogame fantasy. In these new works, the character is portrayed as if being stuck

within the boundaries of the very screen that make the simulation possible. To amplify the

‘fakeness’ of his world, the screens are made transparent to make the inside of the screen

an intricate part of the composition. While the screen represents a doorway for endless virtual

possibilities, it becomes tactile again by the visual of character stuck within its own

physical boundaries.


The work also mirrors the transience of life itself, in the sense that if we pull the plug,

the ephemeral light disappears instantly and we are left with the emptiness of the hardware,

as a shell without it’s ghost. Glerum showcases three different videopanels that each

showcase a different angle of the same Avatar stuck in an uncomfortable position within the

layers between the digital image and the physical canvas.


Nobody’s Watching has been acquired by the ING art collection.



Nobody's Watching

2024: three custom screen panels on tripod 1920X1080 60p
08:00 loop
70x40x30cm per display. 150x40x30cm including tripod
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