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Everybody's Little Centre (2024)

plastic, electronics, metal

This specific work creates a contrast between the colorful simulated environment and the cold electronics inside the machine, necessary to keep the simulation running. The strawberry rotates much like a videogame underneath a lanternpost. These elements are there to suggest not only the aesthetics of videogames, but the childishness that comes with the display of the strawberry.

This work is part of the 'Kiki's Wonderful Little Worlds' series. This body of works reflects on the urge of escapism by portraying life as a simulation. I use the protagonist ‘Kiki’ as an avatar of myself who acts as a bridge between mundane reality and videogame fantasy. Every piece of the series is an application of the act of simulation and the urge for the character’s escapism. I wanted to reflect on the ‘fakeness’ of these procedural worlds by making the inside of each screen an intricate part of the work. The visuals remain as a shades of fantastical realms created by and for ‘Kiki’

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